Texture "ABSX0010", 64, 128
{
	Patch "WALL02_2", 0, 56
	Patch "WALL02_2", 0, 0
	Patch "SW3S0", 16, 75
}
Texture "ABSX0011", 128, 128
{
	Patch "SW19_3", 64, 0
	Patch "SW19_4", 0, 0
	Patch "SW3S0", 48, 76
}
Texture "ABSX0012", 64, 128
{
	Patch "W28_5", 0, 0
	Patch "W28_8", 0, 64
	Patch "WARNB0", 24, 73
}
Texture "ABSX0013", 64, 128
{
	Patch "WALL01_1", 0, 0
	Patch "WALL01_2", 16, 0
	Patch "WALL01_3", 32, 0
	Patch "WALL01_4", 48, 0
	Patch "WALL01_1", 0, 72
	Patch "WALL01_2", 16, 72
	Patch "WALL01_3", 32, 72
	Patch "WALL01_4", 48, 72
	Patch "W33_8", 0, 64
	Patch "W33_8", 0, 120
	Patch "SW1S0", 16, 72
}
Texture "ABSX0015", 64, 128
{
	Patch "STEP07", 32, 72
	Patch "STEP07", 0, 72
	Patch "WALL02_2", 0, 56
	Patch "WALL02_2", 0, 0
	Patch "SW3S1", 16, 75
}
Texture "ABSX0016", 128, 128
{
	Patch "SW19_3", 64, 0
	Patch "SW19_4", 0, 0
	Patch "SW3S1", 48, 76
}
Texture "ABSX0017", 64, 128
{
	Patch "W28_8", 0, 64
	Patch "WARNA0", 24, 73
	Patch "W28_5", 0, 0
}
Texture "ABSX0018", 64, 128
{
	Patch "WALL01_1", 0, 0
	Patch "WALL01_2", 16, 0
	Patch "WALL01_3", 32, 0
	Patch "WALL01_4", 48, 0
	Patch "WALL01_1", 0, 72
	Patch "WALL01_2", 16, 72
	Patch "WALL01_3", 32, 72
	Patch "WALL01_4", 48, 72
	Patch "W33_8", 0, 64
	Patch "W33_8", 0, 120
	Patch "SW1S1", 16, 72
}
