// Texture definitions generated by SLADE3
// on Sun Jan 12 19:05:49 2025

Texture "BREX0044", 32, 128
{
	Patch "BREX0127", 0, 0
	Patch "BREX0127", 0, 32
	Patch "BREX0127", 0, 64
	Patch "BREX0127", 0, 96
}

Texture "BREX0045", 32, 128
{
	Patch "BREX0128", 0, 0
	Patch "BREX0128", 0, 32
	Patch "BREX0128", 0, 64
	Patch "BREX0128", 0, 96
}

Texture "BREX0046", 32, 128
{
	Patch "BREX0129", 0, 0
	Patch "BREX0129", 0, 32
	Patch "BREX0129", 0, 64
	Patch "BREX0129", 0, 96
}

Texture "BREX0068", 64, 127
{
	Patch "BREX0155", 0, 0
}

Texture "BREX0069", 128, 128
{
	Patch "BREX0156", 0, 0
	Patch "BREX0156", 0, 64
}

Texture "BREX0077", 256, 128
{
	Patch "BREX0158", 0, 0
}

Texture "BREX0078", 256, 128
{
	Patch "BREX0159", 0, 0
}

Texture "BREX0079", 256, 128
{
	Patch "BREX0160", 0, 0
}

Texture "BREX0082", 256, 128
{
	Patch "BREX0165", 0, 0
}

Texture "BREX0083", 256, 128
{
	Patch "BREX0166", 0, 0
}

Texture "BREX0084", 256, 128
{
	Patch "BREX0167", 0, 0
}

Texture "BREX0085", 256, 128
{
	Patch "BREX0168", 0, 0
}

Texture "BREX0086", 256, 128
{
	Patch "BREX0169", 0, 0
}

Texture "BREX0092", 64, 72
{
	Patch "BREX0175", 0, 0
}

Texture "BREX0094", 128, 128
{
	Patch "WALL62_1", 0, 0
	Patch "BREX0180", 48, 72
}

Texture "BREX0095", 64, 128
{
	Patch "WALL00_7", 32, 0
	Patch "WALL00_6", 16, 0
	Patch "BREX0177", 16, 20
	Patch "WALL00_6", 0, -16
	Patch "WALL00_7", 48, 0
}

Texture "BREX0096", 128, 128
{
	Patch "WALL62_1", 0, 0
	Patch "BREX0179", 48, 72
}

Texture "BREX0097", 64, 128
{
	Patch "WALL00_8", 48, 0
	Patch "WALL00_7", 32, 0
	Patch "WALL00_6", 16, 0
	Patch "WALL00_5", 0, -1
	Patch "BREX0178", 16, 20
}

// End of texture definitions
