// Texture definitions generated by SLADE3
// on Sat Dec 21 22:26:57 2024

Texture "GRVE0001", 64, 128
{
	Patch "GRVE0046", 53, 0
	Patch "GRVE0090", 0, 0
}

Texture "GRVE0002", 64, 128
{
	Patch "GRVE0046", 53, 0
	Patch "GRVE0091", 0, 0
}

Texture "GRVE0003", 64, 128
{
	Patch "GRVE0046", 53, 0
	Patch "GRVE0092", 0, 0
}

Texture "GRVE0004", 64, 128
{
	Patch "GRVE0046", 53, 0
	Patch "GRVE0093", 0, 0
}

Texture "GRVE0005", 1024, 128
{
	Patch "GRVE0050", 0, 0
	Patch "GRVE0051", 256, 0
	Patch "GRVE0052", 512, 0
	Patch "GRVE0053", 768, 0
}

Texture "GRVE0006", 1024, 128
{
	Patch "GRVE0054", 0, 0
	Patch "GRVE0055", 256, 0
	Patch "GRVE0056", 512, 0
	Patch "GRVE0057", 768, 0
}

Texture "GRVE0007", 1024, 128
{
	Patch "GRVE0058", 0, 0
	Patch "GRVE0059", 256, 0
	Patch "GRVE0060", 512, 0
	Patch "GRVE0061", 768, 0
}

Texture "GRVE0008", 128, 72
{
	Patch "W13_1", 0, 0
	Patch "SW1S0", 15, 18
	Patch "GRVE0062", 64, 0
	Patch "GRVE0063", 81, 20
}

Texture "GRVE0009", 128, 72
{
	Patch "W13_1", 0, 0
	Patch "SW1S1", 15, 18
	Patch "GRVE0062", 64, 0
	Patch "GRVE0064", 81, 20
}

Texture "GRVE0035", 256, 128
{
	Patch "GRVE0046", 203, 0
	Patch "GRVE0094", 0, 0
}

Texture "GRVE0036", 256, 128
{
	Patch "GRVE0046", 203, 0
	Patch "GRVE0095", 0, 0
}

Texture "GRVE0037", 256, 128
{
	Patch "GRVE0046", 203, 0
	Patch "GRVE0096", 0, 0
}

Texture "GRVE0038", 256, 128
{
	Patch "GRVE0046", 203, 0
	Patch "GRVE0097", 0, 0
}

// End of texture definitions
