// Green War Mapinfo

defaultmap
{
	ExitPic = "INTERPIC"
	EnterPic = "INTERPIC"
	InterMusic = "D_DM2INT"
	NoJump
	NoCrouch
}

map GWAR01 "Green War 01"
{
	Next = "GWAR02"
	SecretNext = "GWAR02"
	Sky1 = "SKY1"
	Music = "D_RUNNIN"
}

map GWAR02 "Green War 02"
{
	Next = "GWAR03"
	SecretNext = "GWAR03"
	Sky1 = "SKY1"
	Music = "D_STALKS"
}

map GWAR03 "Green War 03"
{
	Next = "GWAR04"
	SecretNext = "GWAR04"
	Sky1 = "SKY1"
	Music = "D_COUNTD"
}

map GWAR04 "Green War 04"
{
	Next = "GWAR05"
	SecretNext = "GWAR05"
	Sky1 = "SKY1"
	Music = "D_BETWEE"
}

map GWAR05 "Green War 05"
{
	Next = "GWAR06"
	SecretNext = "GWAR06"
	Sky1 = "SKY1"
	Music = "D_DOOM"
}

map GWAR06 "Green War 06"
{
	Next = "GWAR07"
	SecretNext = "GWAR07"
	Sky1 = "SKY1"
	Music = "D_THE_DA"
}

map GWAR07 "Green War 07"
{
	Next = "GWAR08"
	SecretNext = "GWAR08"
	Sky1 = "SKY1"
	Music = "D_SHAWN"
}

map GWAR08 "Green War 08"
{
	Next = "GWAR09"
	SecretNext = "GWAR09"
	Sky1 = "SKY1"
	Music = "D_DDTBLU"
}

map GWAR09 "Green War 09"
{
	Next = "GWAR10"
	SecretNext = "GWAR10"
	Sky1 = "SKY1"
	Music = "D_IN_CIT"
}

map GWAR10 "Green War 10"
{
	Next = "GWAR11"
	SecretNext = "GWAR11"
	Sky1 = "SKY1"
	Music = "D_DEAD"
}

map GWAR11 "Green War 11"
{
	Next = "GWAR12"
	SecretNext = "GWAR12"
	Sky1 = "SKY1"
	Music = "D_STLKS2"
}

map GWAR12 "Green War 12"
{
	Next = "GWAR13"
	SecretNext = "GWAR13"
	Sky1 = "SKY2"
	Music = "D_THEDA2"
}

map GWAR13 "Green War 13"
{
	Next = "GWAR14"
	SecretNext = "GWAR14"
	Sky1 = "SKY2"
	Music = "D_DOOM2"
}

map GWAR14 "Green War 14"
{
	Next = "GWAR15"
	SecretNext = "GWAR15"
	Sky1 = "SKY2"
	Music = "D_DDTBL2"
}

map GWAR15 "Green War 15"
{
	Next = "GWAR16"
	SecretNext = "GWAR31"
	Sky1 = "SKY2"
	Music = "D_RUNNI2"
}

map GWAR16 "Green War 16"
{
	Next = "GWAR17"
	SecretNext = "GWAR17"
	Sky1 = "SKY2"
	Music = "D_DEAD2"
}

map GWAR17 "Green War 17"
{
	Next = "GWAR18"
	SecretNext = "GWAR18"
	Sky1 = "SKY2"
	Music = "D_STLKS3"
}

map GWAR18 "Green War 18"
{
	Next = "GWAR19"
	SecretNext = "GWAR19"
	Sky1 = "SKY2"
	Music = "D_ROMERO"
}

map GWAR19 "Green War 19"
{
	Next = "GWAR20"
	SecretNext = "GWAR20"
	Sky1 = "SKY2"
	Music = "D_SHAWN2"
}

map GWAR20 "Green War 20"
{
	Next = "GWAR21"
	SecretNext = "GWAR21"
	Sky1 = "SKY2"
	Music = "D_MESSAG"
}

map GWAR21 "Green War 21"
{
	Next = "GWAR22"
	SecretNext = "GWAR22"
	Sky1 = "SKY3"
	Music = "D_COUNT2"
}

map GWAR22 "Green War 22"
{
	Next = "GWAR23"
	SecretNext = "GWAR23"
	Sky1 = "SKY3"
	Music = "D_DDTBL3"
}

map GWAR23 "Green War 23"
{
	Next = "GWAR24"
	SecretNext = "GWAR24"
	Sky1 = "SKY3"
	Music = "D_AMPIE"
}

map GWAR24 "Green War 24"
{
	Next = "GWAR25"
	SecretNext = "GWAR25"
	Sky1 = "SKY3"
	Music = "D_THEDA3"
}

map GWAR25 "Green War 25"
{
	Next = "GWAR26"
	SecretNext = "GWAR26"
	Sky1 = "SKY3"
	Music = "D_ADRIAN"
}

map GWAR26 "Green War 26"
{
	Next = "GWAR27"
	SecretNext = "GWAR27"
	Sky1 = "SKY3"
	Music = "D_MESSG2"
}

map GWAR27 "Green War 27"
{
	Next = "GWAR28"
	SecretNext = "GWAR28"
	Sky1 = "SKY3"
	Music = "D_ROMER2"
}

map GWAR28 "Green War 28"
{
	Next = "GWAR29"
	SecretNext = "GWAR29"
	Sky1 = "SKY3"
	Music = "D_TENSE"
}

map GWAR29 "Green War 29"
{
	Next = "GWAR30"
	SecretNext = "GWAR30"
	Sky1 = "SKY3"
	Music = "D_SHAWN3"
}

map GWAR30 "Green War 30"
{
	next = "VR"
	Secretnext = "VR"
	Sky1 = "SKY3"
	Music = "D_OPENIN"
}

map GWAR31 "Green War 31"
{
	Next = "GWAR16"
	SecretNext = "GWAR32"
	Sky1 = "SKY3"
	Music = "D_EVIL"
}

map GWAR32 "Green War 32"
{
	Next = "GWAR16"
	SecretNext = "GWAR16"
	Sky1 = "SKY3"
	Music = "D_ULTIMA"
}
