// Bourgeois Deathmatch Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map BOUR01 "Darken"
{
	titlepatch = "BOURV00"
	next = "BOUR02"
	secretnext = "BOUR02"
	sky1 = "BOUR0026", 0.0
	music = "D_BOUR01"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR02 "Keepsake"
{
	titlepatch = "BOURV01"
	next = "BOUR03"
	secretnext = "BOUR03"
	sky1 = "BOUR0026", 0.0
	music = "D_BOUR02"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR03 "Solitary Refinement"
{
	titlepatch = "BOURV02"
	next = "BOUR04"
	secretnext = "BOUR04"
	sky1 = "BOUR0026", 0.0
	music = "D_BOUR03"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR04 "Tutorials Work"
{
	titlepatch = "BOURV03"
	next = "BOUR05"
	secretnext = "BOUR05"
	sky1 = "BOUR0026", 0.0
	music = "D_BOUR04"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR05 "Almighty Sweep"
{
	titlepatch = "BOURV04"
	next = "BOUR06"
	secretnext = "BOUR06"
	sky1 = "BOUR0026", 0.0
	music = "D_BOUR05"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR06 "Fade"
{
	titlepatch = "BOURV05"
	next = "BOUR07"
	secretnext = "BOUR07"
	sky1 = "BOUR0026", 0.0
	music = "D_BOUR06"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR07 "Tech Simple"
{
	titlepatch = "BOURV06"
	next = "BOUR08"
	secretnext = "BOUR08"
	sky1 = "BOUR0026", 0.0
	music = "D_BOUR07"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR08 "Dwango'd Decay"
{
	titlepatch = "BOURV07"
	next = "BOUR09"
	secretnext = "BOUR09"
	sky1 = "BOUR0026", 0.0
	music = "D_BOUR08"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR09 "It's Not a Donut"
{
	titlepatch = "BOURV08"
	next = "BOUR10"
	secretnext = "BOUR10"
	sky1 = "BOUR0026", 0.0
	music = "D_BOUR09"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR10 "Broken Format"
{
	titlepatch = "BOURV09"
	next = "BOUR11"
	secretnext = "BOUR11"
	sky1 = "BOUR0026", 0.0
	music = "D_BOUR10"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR11 "Operation Vanilla Extract"
{
	titlepatch = "BOURV10"
	next = "BOUR12"
	secretnext = "BOUR12"
	sky1 = "BOUR0026", 0.0
	music = "D_BOUR11"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR12 "Deactivation"
{
	titlepatch = "BOURV11"
	next = "BOUR13"
	secretnext = "BOUR13"
	sky1 = "BOUR0063", 0.0
	music = "D_BOUR12"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR13 "Grey Noise"
{
	titlepatch = "BOURV12"
	next = "BOUR14"
	secretnext = "BOUR14"
	sky1 = "BOUR0063", 0.0
	music = "D_BOUR13"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR14 "Joint Effort"
{
	titlepatch = "BOURV13"
	next = "BOUR15"
	secretnext = "BOUR15"
	sky1 = "BOUR0063", 0.0
	music = "D_BOUR14"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR15 "Chaotic Zone"
{
	titlepatch = "BOURV14"
	next = "BOUR16"
	secretnext = "BOUR31"
	sky1 = "BOUR0063", 0.0
	music = "D_BOUR15"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR16 "Brushed Off"
{
	titlepatch = "BOURV15"
	next = "BOUR17"
	secretnext = "BOUR17"
	sky1 = "BOUR0063", 0.0
	music = "D_BOUR16"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR17 "Demon Base"
{
	titlepatch = "BOURV16"
	next = "BOUR18"
	secretnext = "BOUR18"
	sky1 = "BOUR0063", 0.0
	music = "D_BOUR17"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR18 "Skies the Limits"
{
	titlepatch = "BOURV17"
	next = "BOUR19"
	secretnext = "BOUR19"
	sky1 = "BOUR0063", 0.0
	music = "D_BOUR18"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR19 "Future Disrespect"
{
	titlepatch = "BOURV18"
	next = "BOUR20"
	secretnext = "BOUR20"
	sky1 = "BOUR0063", 0.0
	music = "D_BOUR19"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR20 "Wrong Format"
{
	titlepatch = "BOURV19"
	next = "BOUR21"
	secretnext = "BOUR21"
	sky1 = "BOUR0063", 0.0
	music = "D_BOUR20"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR21 "Pretending to be Original"
{
	titlepatch = "BOURV20"
	next = "BOUR22"
	secretnext = "BOUR22"
	sky1 = "SKY3", 0.0
	music = "D_BOUR21"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR22 "Wango Tango"
{
	titlepatch = "BOURV21"
	next = "BOUR23"
	secretnext = "BOUR23"
	sky1 = "SKY3", 0.0
	music = "D_BOUR22"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR23 "Hell's Decent"
{
	titlepatch = "BOURV22"
	next = "BOUR24"
	secretnext = "BOUR24"
	sky1 = "SKY3", 0.0
	music = "D_BOUR23"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR24 "Midnight Sacrifice"
{
	titlepatch = "BOURV23"
	next = "BOUR25"
	secretnext = "BOUR25"
	sky1 = "SKY3", 0.0
	music = "D_BOUR24"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR25 "'Mazing"
{
	titlepatch = "BOURV24"
	next = "BOUR26"
	secretnext = "BOUR26"
	sky1 = "SKY3", 0.0
	music = "D_BOUR25"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR26 "Demade and Dismayed"
{
	titlepatch = "BOURV25"
	next = "BOUR27"
	secretnext = "BOUR27"
	sky1 = "SKY3", 0.0
	music = "D_BOUR26"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR27 "Discommodius"
{
	titlepatch = "BOURV26"
	next = "BOUR28"
	secretnext = "BOUR28"
	sky1 = "SKY3", 0.0
	music = "D_BOUR27"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR28 "Spiritual World"
{
	titlepatch = "BOURV27"
	next = "BOUR29"
	secretnext = "BOUR29"
	sky1 = "SKY3", 0.0
	music = "D_BOUR28"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR29 "Twilight in September"
{
	titlepatch = "BOURV28"
	next = "BOUR30"
	secretnext = "BOUR30"
	sky1 = "SKY3", 0.0
	music = "D_BOUR29"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}

map BOUR30 "Delineated Light"
{
	titlepatch = "BOURV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "SKY3", 0.0
	music = "D_BOUR30"
	intermusic = "D_BOURIN"
	ExitPic = "BOURINT"
	EnterPic = "BOURINT"
}