// WANG Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map WANG01 "WANG Map 1"
{
	titlepatch = "CWILV00"
	next = "WANG02"
	secretnext = "WANG02"
	sky1 = "SKY1"
	music = "$MUSIC_RUNNIN"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG02 "WANG Map 2"
{
	titlepatch = "CWILV01"
	next = "WANG03"
	secretnext = "WANG03"
	sky1 = "SKY1"
	music = "$MUSIC_STALKS"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG03 "WANG Map 3"
{
	titlepatch = "CWILV02"
	next = "WANG04"
	secretnext = "WANG04"
	sky1 = "SKY1"
	music = "$MUSIC_COUNTD"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG04 "WANG Map 4"
{
	titlepatch = "CWILV03"
	next = "WANG05"
	secretnext = "WANG05"
	sky1 = "SKY1"
	music = "$MUSIC_BETWEE"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG05 "WANG Map 5"
{
	titlepatch = "CWILV04"
	next = "WANG06"
	secretnext = "WANG06"
	sky1 = "SKY1"
	music = "D_WANG05"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG06 "WANG Map 6"
{
	titlepatch = "CWILV05"
	next = "WANG07"
	secretnext = "WANG07"
	sky1 = "SKY1"
	music = "$MUSIC_THE_DA"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG07 "WANG Map 7"
{
	titlepatch = "CWILV06"
	next = "WANG08"
	secretnext = "WANG08"
	sky1 = "SKY1"
	music = "D_WANG07"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
	Map07Special
}

map WANG08 "WANG Map 8"
{
	titlepatch = "CWILV07"
	next = "WANG09"
	secretnext = "WANG09"
	sky1 = "SKY1"
	music = "$MUSIC_DDTBLU"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG09 "WANG Map 9"
{
	titlepatch = "CWILV08"
	next = "WANG10"
	secretnext = "WANG10"
	sky1 = "SKY1"
	music = "$MUSIC_IN_CIT"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG10 "WANG Map 10"
{
	titlepatch = "CWILV09"
	next = "WANG11"
	secretnext = "WANG11"
	sky1 = "SKY1"
	music = "D_WANG10"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG11 "WANG Map 11"
{
	titlepatch = "CWILV10"
	next = "WANG12"
	secretnext = "WANG12"
	sky1 = "SKY1"
	music = "$MUSIC_STLKS2"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG12 "WANG Map 12"
{
	titlepatch = "CWILV11"
	next = "WANG13"
	secretnext = "WANG13"
	sky1 = "SKY2"
	music = "D_WANG12"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG13 "WANG Map 13"
{
	titlepatch = "CWILV12"
	next = "WANG14"
	secretnext = "WANG14"
	sky1 = "SKY2"
	music = "$MUSIC_DOOM2"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG14 "WANG Map 14"
{
	titlepatch = "CWILV13"
	next = "WANG15"
	secretnext = "WANG15"
	sky1 = "SKY2"
	music = "D_WANG14"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG15 "WANG Map 15"
{
	titlepatch = "CWILV14"
	next = "WANG16"
	secretnext = "WANG16"
	sky1 = "SKY2"
	music = "D_WANG15"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG16 "WANG Map 16"
{
	titlepatch = "CWILV15"
	next = "WANG17"
	secretnext = "WANG17"
	sky1 = "SKY2"
	music = "$MUSIC_DEAD2"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG17 "WANG Map 17"
{
	titlepatch = "CWILV16"
	next = "WANG18"
	secretnext = "WANG18"
	sky1 = "SKY2"
	music = "$MUSIC_STLKS3"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG18 "WANG Map 18"
{
	titlepatch = "CWILV17"
	next = "WANG19"
	secretnext = "WANG19"
	sky1 = "SKY2"
	music = "$MUSIC_ROMERO"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG19 "WANG Map 19"
{
	titlepatch = "CWILV18"
	next = "WANG20"
	secretnext = "WANG20"
	sky1 = "SKY2"
	music = "$MUSIC_SHAWN2"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG20 "WANG Map 20"
{
	titlepatch = "CWILV19"
	next = "WANG21"
	secretnext = "WANG21"
	sky1 = "SKY2"
	music = "$MUSIC_MESSAG"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG21 "WANG Map 21"
{
	titlepatch = "CWILV20"
	next = "WANG22"
	secretnext = "WANG22"
	sky1 = "SKY3"
	music = "$MUSIC_COUNT2"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG22 "WANG Map 22"
{
	titlepatch = "CWILV21"
	next = "WANG23"
	secretnext = "WANG23"
	sky1 = "SKY3"
	music = "$MUSIC_DDTBL3"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG23 "WANG Map 23"
{
	titlepatch = "CWILV22"
	next = "WANG24"
	secretnext = "WANG24"
	sky1 = "SKY3"
	music = "D_WANG23"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG24 "WANG Map 24"
{
	titlepatch = "CWILV23"
	next = "WANG25"
	secretnext = "WANG25"
	sky1 = "SKY3"
	music = "$MUSIC_THEDA3"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG25 "WANG Map 25"
{
	titlepatch = "CWILV24"
	next = "WANG26"
	secretnext = "WANG26"
	sky1 = "SKY3"
	music = "$MUSIC_ADRIAN"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG26 "WANG Map 26"
{
	titlepatch = "CWILV25"
	next = "WANG27"
	secretnext = "WANG27"
	sky1 = "SKY3"
	music = "$MUSIC_MESSG2"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG27 "WANG Map 27"
{
	titlepatch = "CWILV26"
	next = "WANG28"
	secretnext = "WANG28"
	sky1 = "SKY3"
	music = "D_WANG27"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG28 "WANG Map 28"
{
	titlepatch = "CWILV27"
	next = "WANG29"
	secretnext = "WANG29"
	sky1 = "SKY3"
	music = "$MUSIC_TENSE"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG29 "WANG Map 29"
{
	titlepatch = "CWILV28"
	next = "WANG30"
	secretnext = "WANG30"
	sky1 = "SKY3"
	music = "$MUSIC_SHAWN3"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG30 "WANG Map 30"
{
	titlepatch = "CWILV29"
	next = "WANG31"
	secretnext = "WANG31"
	sky1 = "SKY3"
	music = "D_WANG30"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
	allowmonstertelefrags
}

map WANG31 "WANG Map 31"
{
	titlepatch = "CWILV30"
	next = "WANG32"
	secretnext = "WANG32"
	sky1 = "SKY3"
	music = "D_WANG31"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}

map WANG32 "WANG Map 32"
{
	titlepatch = "CWILV31"
	next = "VR"
	secretnext = "VR"
	sky1 = "SKY3"
	music = "D_WANG32"
	ExitPic = "WANGINT"
	EnterPic = "WANGINT"
}