// Vignettes of Deathmatch Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map VODM01 "Square Dance"
{
	titlepatch = "CWILV00"
	next = "VODM02"
	secretnext = "VODM02"
	sky1 = "VODM0056"
	music = "D_VODM01"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM02 "Modicum"
{
	titlepatch = "CWILV01"
	next = "VODM03"
	secretnext = "VODM03"
	sky1 = "VODM0159"
	music = "D_VODM02"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM03 "Mountain-Side Observatory"
{
	titlepatch = "CWILV02"
	next = "VODM04"
	secretnext = "VODM04"
	sky1 = "VODM0157"
	music = "D_VODM03"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM04 "Behind These Bars"
{
	titlepatch = "CWILV03"
	next = "VODM05"
	secretnext = "VODM05"
	sky1 = "VODM0161"
	music = "D_VODM04"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM05 "Dig up the Dead"
{
	titlepatch = "CWILV04"
	next = "VODM06"
	secretnext = "VODM06"
	sky1 = "VODM0056"
	music = "D_VODM05"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM06 "Space Nips Station"
{
	titlepatch = "CWILV05"
	next = "VODM07"
	secretnext = "VODM07"
	sky1 = "VODM0158"
	music = "D_VODM06"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM07 "BFG Forge"
{
	titlepatch = "CWILV06"
	next = "VODM08"
	secretnext = "VODM08"
	sky1 = "VODM0160"
	music = "$MUSIC_SHAWN"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
	Map07Special
}

map VODM08 "Detailed"
{
	titlepatch = "CWILV07"
	next = "VODM09"
	secretnext = "VODM09"
	sky1 = "VODM0056"
	music = "D_VODM08"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM09 "Detailed 2"
{
	titlepatch = "CWILV08"
	next = "VODM10"
	secretnext = "VODM10"
	sky1 = "VODM0057"
	music = "D_VODM09"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM10 "Blinking Hell Lights"
{
	titlepatch = "CWILV09"
	next = "VODM11"
	secretnext = "VODM11"
	sky1 = "VODM0058"
	music = "$MUSIC_DEAD"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM11 "White Rock"
{
	titlepatch = "CWILV10"
	next = "VODM12"
	secretnext = "VODM12"
	sky1 = "VODM0196"
	music = "$MUSIC_STLKS2"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM12 "Apocraphia"
{
	titlepatch = "CWILV11"
	next = "VODM13"
	secretnext = "VODM13"
	sky1 = "VODM0161"
	music = "$MUSIC_THEDA2"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM13 "Serenading Lapse in Judgement"
{
	titlepatch = "CWILV12"
	next = "VODM14"
	secretnext = "VODM14"
	sky1 = "VODM0160"
	music = "$MUSIC_DOOM2"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM14 "Modern Urban Jungle"
{
	titlepatch = "CWILV13"
	next = "VODM15"
	secretnext = "VODM15"
	sky1 = "VODM0056"
	music = "D_VODM14"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM15 "Hit The Club"
{
	titlepatch = "CWILV14"
	next = "VODM16"
	secretnext = "VODM16"
	sky1 = "VODM0158"
	music = "$MUSIC_RUNNI2"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM16 "Razor Map"
{
	titlepatch = "CWILV15"
	next = "VODM17"
	secretnext = "VODM17"
	sky1 = "VODM0159"
	music = "$MUSIC_DEAD2"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM17 "Grey Tussle"
{
	titlepatch = "CWILV16"
	next = "VODM18"
	secretnext = "VODM18"
	sky1 = "VODM0160"
	music = "D_VODM17"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM18 "Grey Tussle 2"
{
	titlepatch = "CWILV17"
	next = "VODM19"
	secretnext = "VODM19"
	sky1 = "VODM0196"
	music = "D_VODM18"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM19 "Red Fire Blood Tower"
{
	titlepatch = "CWILV18"
	next = "VODM20"
	secretnext = "VODM20"
	sky1 = "VODM0058"
	music = "$MUSIC_SHAWN2"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM20 "Detailed 3"
{
	titlepatch = "CWILV19"
	next = "VODM21"
	secretnext = "VODM21"
	sky1 = "VODM0196"
	music = "$MUSIC_MESSAG"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM21 "Off the Gallows"
{
	titlepatch = "CWILV20"
	next = "VODM22"
	secretnext = "VODM22"
	sky1 = "VODM0056"
	music = "$MUSIC_COUNT2"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM22 "Melted Again"
{
	titlepatch = "CWILV21"
	next = "VODM23"
	secretnext = "VODM23"
	sky1 = "VODM0056"
	music = "D_VODM22"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}

map VODM23 "Fort of Fragsalot"
{
	titlepatch = "CWILV22"
	next = "VR"
	secretnext = "VR"
	sky1 = "VODM0161"
	music = "$MUSIC_AMPIE"
	intermusic = "D_VODMIN"
	ExitPic = "VODMINT"
	EnterPic = "VODMINT"
}