// Surge DM II Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map SRG201 "Nostalgia"
{
	titlepatch = "SRG2V00"
	next = "SRG202"
	secretnext = "SRG202"
	sky1 = "SRG20474"
	music = "D_SRG201"
}

map SRG202 "Quad Base"
{
	titlepatch = "SRG2V01"
	next = "SRG203"
	secretnext = "SRG203"
	sky1 = "SRG20474"
	music = "D_SRG202"
}

map SRG203 "When Worlds Collide"
{
	titlepatch = "SRG2V02"
	next = "SRG204"
	secretnext = "SRG204"
	sky1 = "SRG20474"
	music = "D_SRG203"
}

map SRG204 "Comm Tower"
{
	titlepatch = "SRG2V03"
	next = "SRG205"
	secretnext = "SRG205"
	sky1 = "SRG20474"
	music = "D_SRG204"
}

map SRG205 "Dizzy?"
{
	titlepatch = "SRG2V04"
	next = "SRG206"
	secretnext = "SRG206"
	sky1 = "SRG20474"
	music = "D_SRG205"
}

map SRG206 "Untitled"
{
	titlepatch = "SRG2V05"
	next = "SRG207"
	secretnext = "SRG207"
	sky1 = "SRG20474"
	music = "D_SRG206"
}

map SRG207 "The Spoogle Experiment"
{
	titlepatch = "SRG2V06"
	next = "SRG208"
	secretnext = "SRG208"
	sky1 = "SRG20474"
	music = "D_SRG207"
	Map07Special
}

map SRG208 "The Lava Pit"
{
	titlepatch = "SRG2V07"
	next = "SRG209"
	secretnext = "SRG209"
	sky1 = "SRG20474"
	music = "D_SRG208"
}

map SRG209 "Kick Him in the Back!"
{
	titlepatch = "SRG2V08"
	next = "SRG210"
	secretnext = "SRG210"
	sky1 = "SRG20474"
	music = "D_SRG209"
}

map SRG210 "Untitled"
{
	titlepatch = "SRG2V09"
	next = "SRG211"
	secretnext = "SRG211"
	sky1 = "SRG20474"
	music = "D_SRG210"
}

map SRG211 "The Way"
{
	titlepatch = "SRG2V10"
	next = "SRG212"
	secretnext = "SRG212"
	sky1 = "SRG20474"
	music = "D_SRG211"
}

map SRG212 "Untitled"
{
	titlepatch = "SRG2V11"
	next = "SRG213"
	secretnext = "SRG213"
	sky1 = "SRG20475"
	music = "D_SRG212"
}

map SRG213 "Abandoned Mines"
{
	titlepatch = "SRG2V12"
	next = "SRG214"
	secretnext = "SRG214"
	sky1 = "SRG20475"
	music = "D_SRG213"
}

map SRG214 "Frag It"
{
	titlepatch = "SRG2V13"
	next = "SRG215"
	secretnext = "SRG215"
	sky1 = "SRG20475"
	music = "D_SRG214"
}

map SRG215 "Storage Area"
{
	titlepatch = "SRG2V14"
	next = "SRG216"
	secretnext = "SRG216"
	sky1 = "SRG20475"
	music = "D_SRG215"
}

map SRG216 "Underpass"
{
	titlepatch = "SRG2V15"
	next = "SRG217"
	secretnext = "SRG217"
	sky1 = "SRG20475"
	music = "D_SRG216"
}

map SRG217 "Hexadecimate"
{
	titlepatch = "SRG2V16"
	next = "SRG218"
	secretnext = "SRG218"
	sky1 = "SRG20475"
	music = "D_SRG217"
}

map SRG218 "Untitled"
{
	titlepatch = "SRG2V17"
	next = "SRG219"
	secretnext = "SRG219"
	sky1 = "SRG20475"
	music = "D_SRG218"
}

map SRG219 "Backed Up"
{
	titlepatch = "SRG2V18"
	next = "SRG220"
	secretnext = "SRG220"
	sky1 = "SRG20475"
	music = "D_SRG219"
}

map SRG220 "Untitled"
{
	titlepatch = "SRG2V19"
	next = "SRG221"
	secretnext = "SRG221"
	sky1 = "SRG20475"
	music = "D_SRG220"
}

map SRG221 "Untitled"
{
	titlepatch = "SRG2V20"
	next = "SRG222"
	secretnext = "SRG222"
	sky1 = "SRG20476"
	music = "D_SRG221"
}

map SRG222 "Shoot the Bastard!"
{
	titlepatch = "SRG2V21"
	next = "SRG223"
	secretnext = "SRG223"
	sky1 = "SRG20476"
	music = "D_SRG222"
}

map SRG223 "A Perfect Circle"
{
	titlepatch = "SRG2V22"
	next = "SRG224"
	secretnext = "SRG224"
	sky1 = "SRG20476"
	music = "D_SRG223"
}

map SRG224 "Stone Age"
{
	titlepatch = "SRG2V23"
	next = "SRG225"
	secretnext = "SRG225"
	sky1 = "SRG20476"
	music = "D_SRG224"
}

map SRG225 "Bah"
{
	titlepatch = "SRG2V24"
	next = "SRG226"
	secretnext = "SRG226"
	sky1 = "SRG20476"
	music = "D_SRG225"
}

map SRG226 "Untitled"
{
	titlepatch = "SRG2V25"
	next = "SRG227"
	secretnext = "SRG227"
	sky1 = "SRG20476"
	music = "D_SRG226"
}

map SRG227 "Provert"
{
	titlepatch = "SRG2V26"
	next = "SRG228"
	secretnext = "SRG228"
	sky1 = "SRG20476"
	music = "D_SRG227"
}

map SRG228 "Untitled"
{
	titlepatch = "SRG2V27"
	next = "SRG229"
	secretnext = "SRG229"
	sky1 = "SRG20476"
	music = "D_SRG228"
}

map SRG229 "Up and Down"
{
	titlepatch = "SRG2V28"
	next = "SRG230"
	secretnext = "SRG230"
	sky1 = "SRG20476"
	music = "D_SRG229"
}

map SRG230 "Mewse"
{
	titlepatch = "SRG2V29"
	next = "SRG231"
	secretnext = "SRG231"
	sky1 = "SRG20476"
	music = "D_SRG230"
	allowmonstertelefrags
}

map SRG231 "Technoid"
{
	titlepatch = "SRG2V30"
	next = "SRG232"
	secretnext = "SRG232"
	sky1 = "SRG20476"
	music = "D_SRG231"
}

map SRG232 "Infested Hollow"
{
	titlepatch = "SRG2V31"
	next = "VR"
	secretnext = "VR"
	sky1 = "SRG20476"
	music = "D_SRG232"
}