// 32in24-16: DOOT CTF Mapinfo

defaultmap
{
	nocrouch
}

map YD1601 "Bad Times at the Armory"
{
	titlepatch = "YD16V00"
	next = "YD1602"
	secretnext = "YD1602"
	sky1 = "YD162018"
	music = "D_YD1601"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1602 "Flag Quest"
{
	titlepatch = "YD16V01"
	next = "YD1603"
	secretnext = "YD1603"
	sky1 = "YD160642"
	music = "D_YD1602"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1603 "Cthulhu Fhtagn (What a Wonderful Phrase)"
{
	titlepatch = "YD16V02"
	next = "YD1604"
	secretnext = "YD1604"
	sky1 = "YD160642"
	music = "D_YD1603"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1604 "The Greasy Brown Toad Bloater Special"
{
	titlepatch = "YD16V03"
	next = "YD1605"
	secretnext = "YD1605"
	sky1 = "YD162017"
	music = "D_YD1604"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1605 "Stones 'n' Bones"
{
	titlepatch = "YD16V04"
	next = "YD1606"
	secretnext = "YD1606"
	sky1 = "YD160642"
	music = "D_YD1605"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1606 "Spooky Shit"
{
	titlepatch = "YD16V05"
	next = "YD1607"
	secretnext = "YD1607"
	sky1 = "YD160642"
	music = "D_YD1606"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1607 "Tootsie Roll Showdown"
{
	titlepatch = "YD16V06"
	next = "YD1608"
	secretnext = "YD1608"
	sky1 = "YD160642"
	music = "D_YD1607"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1608 "Peruvian Voodoo Fortress"
{
	titlepatch = "YD16V07"
	next = "YD1609"
	secretnext = "YD1609"
	sky1 = "YD162027"
	music = "D_YD1608"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1609 "Count Mortimer's Quest"
{
	titlepatch = "YD16V08"
	next = "YD1610"
	secretnext = "YD1610"
	sky1 = "YD160642"
	music = "D_YD1609"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1610 "Scarydarkfast"
{
	titlepatch = "YD16V09"
	next = "YD1611"
	secretnext = "YD1611"
	sky1 = "YD160642"
	music = "D_YD1610"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1611 "Count Toothy's Super Canoe"
{
	titlepatch = "YD16V10"
	next = "YD1612"
	secretnext = "YD1612"
	sky1 = "YD160642"
	music = "D_YD1611"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1612 "The Devil Is Evil"
{
	titlepatch = "YD16V11"
	next = "YD1613"
	secretnext = "YD1613"
	sky1 = "YD160643"
	music = "D_YD1612"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1613 "Ren & Stimpack"
{
	titlepatch = "YD16V12"
	next = "YD1614"
	secretnext = "YD1614"
	sky1 = "YD160643"
	music = "D_YD1613"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1614 "Bone Pun or Something"
{
	titlepatch = "YD16V13"
	next = "YD1615"
	secretnext = "YD1615"
	sky1 = "YD160643"
	music = "D_YD1614"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1615 "Displeasure Island"
{
	titlepatch = "YD16V14"
	next = "YD1616"
	secretnext = "YD1616"
	sky1 = "YD160643"
	music = "D_YD1615"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1616 "Voodoo Geometry"
{
	titlepatch = "YD16V15"
	next = "YD1617"
	secretnext = "YD1617"
	sky1 = "YD160643"
	music = "D_YD1616"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1617 "Creepy Cube Conspiracy"
{
	titlepatch = "YD16V16"
	next = "YD1618"
	secretnext = "YD1618"
	sky1 = "YD162032"
	music = "D_YD1617"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1618 "Grave Danger"
{
	titlepatch = "YD16V17"
	next = "YD1619"
	secretnext = "YD1619"
	sky1 = "YD160643"
	music = "D_YD1618"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1619 "Come On Down to Spooky Town"
{
	titlepatch = "YD16V18"
	next = "YD1620"
	secretnext = "YD1620"
	sky1 = "YD160643"
	music = "D_YD1619"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1620 "Get On the Floor, Everybody Walk the Bloodivore"
{
	titlepatch = "YD16V19"
	next = "YD1621"
	secretnext = "YD1621"
	sky1 = "YD160643"
	music = "D_YD1620"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1621 "Gloomy Gulch"
{
	titlepatch = "YD16V20"
	next = "YD1622"
	secretnext = "YD1622"
	sky1 = "YD162050"
	music = "D_YD1621"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1622 "Captive's Crypts"
{
	titlepatch = "YD16V21"
	next = "YD1623"
	secretnext = "YD1623"
	sky1 = "YD162053"
	music = "D_YD1622"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1623 "Pumpkin Patch Kids"
{
	titlepatch = "YD16V22"
	next = "YD1624"
	secretnext = "YD1624"
	sky1 = "YD162043"
	music = "D_YD1623"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1624 "32spooky24me"
{
	titlepatch = "YD16V23"
	next = "YD1625"
	secretnext = "YD1625"
	sky1 = "YD160644"
	music = "D_YD1624"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1625 "BAD MOON"
{
	titlepatch = "YD16V24"
	next = "YD1626"
	secretnext = "YD1626"
	sky1 = "YD160644"
	music = "D_YD1625"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1626 "YOU'RE GONNA HAVE A BAD TIME"
{
	titlepatch = "YD16V25"
	next = "YD1627"
	secretnext = "YD1627"
	sky1 = "YD160644"
	music = "D_YD1626"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1627 "Castles of the Cyber-Creeps"
{
	titlepatch = "YD16V26"
	next = "YD1628"
	secretnext = "YD1628"
	sky1 = "YD160644"
	music = "D_YD1627"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1628 "FatSmile.jpg"
{
	titlepatch = "YD16V27"
	next = "YD1629"
	secretnext = "YD1629"
	sky1 = "YD162055"
	music = "D_YD1628"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1629 "The Treefolk Assault Pumpkin Valley"
{
	titlepatch = "YD16V28"
	next = "YD1630"
	secretnext = "YD1630"
	sky1 = "YD160644"
	music = "D_YD1629"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1630 "GASTERISK"
{
	titlepatch = "YD16V29"
	next = "YD1631"
	secretnext = "YD1631"
	sky1 = "YD160644"
	music = "D_YD1630"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1631 "Naval Skeletal Battle +"
{
	titlepatch = "YD16V30"
	next = "YD1632"
	secretnext = "YD1632"
	sky1 = "YD162057"
	music = "D_YD1631"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1632 "The Wolfenshining"
{
	titlepatch = "YD16V31"
	next = "YD1633"
	secretnext = "YD1633"
	sky1 = "YD160644"
	music = "D_YD1632"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1633 "Naval Skeletal Battle"
{
	titlepatch = "YD16V32"
	next = "YD1634"
	secretnext = "YD1634"
	sky1 = "YD160642"
	music = "D_YD1633"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}

map YD1634 "Coloured War"
{
	titlepatch = "YD16V33"
	next = "VR"
	secretnext = "VR"
	sky1 = "YD160643"
	music = "D_YD1634"
	intermusic = "D_YD16IN"
	ExitPic = "YD16INT"
	EnterPic = "YD16INT"
}